Eternal Escape
A downloadable game
Buy Now9.99€ EUR or more
Welcome to Eternal Escape, the only Halloween and Bondage Themed Autorunner on the Internet (so far). You play as Monique van Campbell, the only daughter of a monopolistic candy producer. Unfortunately, Monique died one day under mysterious circumstances, which keep her bound to reality. Now it is up to you to find a way for her to pass into the afterlife, by dodging obstacles and collecting Candy. Can you help her escape, or will she be trapped as a Ghost for all eternity...
Updated | 5 days ago |
Published | 21 days ago |
Status | Released |
Author | LuluTyler |
Tags | Adult, bondage, damsel, Endless Runner, Female Protagonist, gagged, ghost, Godot, Halloween, Hand-drawn |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Gamepad (any), Joy-Con |
Purchase
Buy Now9.99€ EUR or more
In order to download this game you must purchase it at or above the minimum price of 9.99€ EUR. You will get access to the following files:
Eternal Escape.zip 68 MB
Development log
- Release!21 days ago
Comments
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I can't play this game for very long, because it actively makes me dizzy. I think it's because the background and foreground scroll at different speeds. Could you add an option to have them scroll at the same speed?
Only in the levels or in the shop and options menu too? I will try to address it, but I can't promise that I get to it soon.
Definitely the levels. I don't stay in the shop or menu for very long and the layers there scroll in different directions, so I don't think those are an issue.
Short Update: I implemented a “Reduced Motion Mode” you can turn it on or off in the option's menu. At the moment it is a quick and dirty fix, so there may be some trouble with your old save file, since the old save doesn't have a “Reduced Motion Mode” value saved.
Please let me know if this works for you.
I can see the difference in the shop and menu, but the levels seem the same to me...
Just for clarification. If the mode is one then the shop and options menu will scroll both in the same direction and the level backgrounds are all moving at the same speed. Options and Shop just move slower than the levels. Maybe the problem comes less from the background and more from the level details, like the pyramids in the desert or the chains in the castle.
challenges do not work as the items do not unlock. The rate you get candy is way too slow compared to how much everything costs it takes about 10 minutes to farm 100 candy. items cost 500-2500 characters cost 3000. that means you have to grind for 5 hours just to unlock a single character.
Until these issues are addressed no one should waste their money on this.
might be an issue where i have an existing demo save but there is no way to delete the data.
1. Which challenge didn't work exactly?
2. The candy you earn gets more valuable the further you're able to run.
3. The current demo is just a stripped down version of the game, so there is no way it could interfere with that. If you played an older version, it may help if you delete your old savefile too. You can find it here: C:\Users\User\AppData\Roaming\Godot\app_userdata\Eternal Escape
it was an old demo and it really messed things up. deleted it and challenges seem to be working now.
It probably had to do with the fact, that both the old demo and the current game have the same name. I wasn't aware something like this could happen, when I first uploaded the very first build of the demo. My apologies.
I would need to do some research on how to set something like this up in the first place, but I think PayPal already takes credit cards. Do you only have a credit card or are there other options too? Because as long as I receive the money, I could send the game files directly too.
I'm planning to release a Steam version, but that is currently out of my capability.